- Star wars age of rebellion character sheet pdf update#
- Star wars age of rebellion character sheet pdf Pc#
- Star wars age of rebellion character sheet pdf download#
This will undergo further development once v2 is released. Added beta vehicle support to NPCs and PCs.Added minion support for the NPC sheet and the ruleset.Provide critical injury functionality - both personal and vehicle.Include a radio control to select C (cool) or V (vigilance) for roll. Options to auto roll NPC initiative from the combat tracker.This will allow multiple NPCs to be dragged to the combat tracker using the same NPC record. Copy NPC record to the combat tracker rather than link to the NPC list entry.Currently, based off the Age of Rebellion and Force and Destiny beta there are two additional skills: Knowledge (Warfare) and Lightsaber. Add lightsaber skill and other skills from Age of Rebellion (via campaign option).These are selected by default - disable the option to remove version specific objects. Added campaign preferences: Age of Rebellion (Warfare knowledge skill and duty), Force and Destiny (Lightsaber combat skill and morality) and Edge of the Empire (obligation).Some things you'll see in version 2 of the ruleset:
Version 2 has many changes/improvements over version 1. More to come covering: vehicles, chits, etc.Ĭomplete session video from FG Con VI Thanks OTG_Wraith.
Star wars age of rebellion character sheet pdf download#
These videos may help you get started (you may need to download these video files locally in order to play them): v2.0.1 - Initial Release - Star Wars Day, 2015.v2.0.1a - Minor bugfix - fixes minionmanager error reported in post #8 - Star Wars Day, 2015.
Star wars age of rebellion character sheet pdf Pc#
Star wars age of rebellion character sheet pdf update#
v2.1 - Massive graphical update - thanks to amazing work from Lobosolo.v2.1.1 - Minor update for some bugfixes, a couple of simple requests and adding force rating to PCs.v2.1.1a - Bugfix for export issue reported in post #357.v2.1.1b - Minor update to allow Genesys extension to remove SW options.Bugfix for Vehicle critical roll into the chat window - reported here: v2.1.1c - bugfix for module data being displayed incorrectly in both campaign data lists and the lib.v2.1.1d - really fix the vehicle critical issue.Download all of the data as a single Star Wars EotE.pak file using the download button at the top right of the Google drive page.Not very courageous but still, important for the mission.On this auspicious day, I thought it would be apt to release v2 of the Star Wars Edge of the Empire ruleset.įor Fantasy Grounds Classic only! Don't use for Fantasy Grounds Unity (FGU)!įor Fantasy Grounds Unity version and testing information, please don't post in this thread but refer to the thread in the Unity Playtest forum available here: The wookie opens the create and finds a const coat, then he hides behind the wall. The second droid engages Garkhaan but not enough to perform an attack. The necu activates, and pounces on fenn inflicting 4 wounds on the rebel, then it attacks him again, freaking 2 more wounds.įenn moves toward the terminal, but being wounded slows him down and can't reach it, unless he spends his second Aston, that he uses to shoot at the incoming nexu: who's dealt 4 wounds. This way the massive At-st won't bother him.
Garkhaan figures three nothing for him to do, unless he wants to get killed, so he heads back to the bunker, investigating the choked create. The walker shoots 2 red Dice and 1 blow die: inflicting 3 more wounds too the rebel. The AT-ST activates, and thunders toward Fenn. But an alarm goes off and threat is increased by 6 (so now it at 11!!!!!) He shoots again, and this time the door busts open. One of the probe droids activates and engages Garkhaan and then attacks him: now Garkhaan has 14 sounds.įenn moves 1 space forward using 1 strain then blasts the door of the south bunker. Then charges the elite probe droid he finds just outside (taking 2 strain): destroying it!
Garkhaan heads to Fenn's rescue and moves out of the bunker. I predict this is either going to end here, for the rebels, or the rebels won't have time play the 7th round.wet'll see.